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Post by Jason D Knetge on Jan 24, 2007 7:57:52 GMT -5
Hey, folks, I have been thinking of some new ideas for our team and here they are..... werewolf body armor, . OK I just got dun seeing the new Iron man DVD and it got the old juice's flowing I've all way's bin a fan of battle armer . I think I can make it work with real life technology but I'm calling dibs for me and Dr, Kyle I will Post the plans when I have them
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mick
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Post by mick on Jan 24, 2007 13:46:28 GMT -5
Trust me on this one, Shadow Chasers has been fighting werewolves for CENTURIES. Armor is not something you want when your fighting werewolves. Thick leather clothes are your best bet for protection against a glancing blow. Anything but a glancing blow from a werewolf is probably gonna kill you anywayz. Thats why free movement is so important when your fighting them. If your looking for good armor suggestions, I'd say chainmail gloves, shoulder armor to go over thick leather jackets and gauntlets. It helps if you make the metal parts out of silver.
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Post by Jason D Knetge on Jan 24, 2007 17:00:49 GMT -5
That quote was to show that Kyle thought of it first . the battle armer will do more then just fight werewolves ;D ;D ;D ;D ;D
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mick
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Post by mick on Jan 25, 2007 1:30:07 GMT -5
What were you intending to fight with it? Because the same principles apply to all supernatural monsters, vampires, we've found that chain-mail collars help a lot. Also, the metal gauntlets and gloves come back into play because you'll need to have your hands close to them for slaying. The only other thing I'd suggest is a shoulder armor plate for whatever side you are dominant with. I'll gladly give anyone vampire slaying training if they need it, but a basic is that if your initial attack is thwarted, you can use the armor to shoulder check them away from you and with the chainmail collar on, you dont run the risk of being bitten. Zombies have the same principle, but speed over protection is WAY more important, because unlike vampires, zombies are slow and stupid. Our ability to move fast is what gives us the greatest advantage over them. So again, metal gauntlets and gloves to protect those parts of you that come into contact with them while fighting and just make sure your ALWAYS on your toes.
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TheRazorsEdge
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Post by TheRazorsEdge on Jan 25, 2007 5:28:44 GMT -5
Werewolves and vampires have so many weaknesses that if you need armor to fight them, you're doing it all wrong in the first place.
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Post by Jason D Knetge on Jan 25, 2007 8:08:10 GMT -5
What were you intending to fight with it? . any thing and every thing Werewolves and vampires have so many weaknesses that if you need armor to fight them, you're doing it all wrong in the first place. it wont be for every day stuff my plan is the wearer will be able to take out 50 or 60 Werewolves or vampires
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mick
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Post by mick on Jan 25, 2007 14:34:50 GMT -5
Werewolves and vampires have so many weaknesses that if you need armor to fight them, you're doing it all wrong in the first place. We're talking in terms of people that DONT have ninja training Jeff. And as for 50 or 60 of them at one time... If your fighting that many werewolves at the same time, I really dont think armor is gonna make the difference in that fight, cause armor or not, your skill determines whether or not your gonna live, cause if you suck at fighting, the armor isnt gonna do sh*t.
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TheRazorsEdge
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Post by TheRazorsEdge on Jan 25, 2007 21:51:32 GMT -5
You don't need skill to kill a vampire, the proton packs can be adjusted to mimic rays of sunlight, which will ash them instantly and from a safe distance.
And all it takes to fell a werewolf is to get some silver inside them. You don't even have to have good enough aim to hit a vital spot, one silver bullet anywhere on their body if you're carrying a pistol or Proton Railgun and, once again, dead from a safe distance.
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mick
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Post by mick on Jan 26, 2007 1:08:35 GMT -5
Railguns yes, pistols no. You have to hit them in or near the heart in order to KILL the werewolf. Anywhere else causes immense pain to the creature and stuns them. As for killing from a distance, ALWAYS the better method, I was talking about close-quarters combat against them, not using proton packs. Vampires are not easy to kill in hand-to-hand combat and neither are werewolves. This is coming from the standpoint of someone who has fought them for a long time and has NOT had training from Sub-Zero.
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TheRazorsEdge
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Post by TheRazorsEdge on Jan 26, 2007 23:10:20 GMT -5
Liquified silver inside a hollow point bullet will get it in their bloodstream no matter where you shoot them.
All I'm saying is, we have the technology at our disposals to make hand-to-hand combat with these stupid things unnecessary.
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mick
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Post by mick on Jan 27, 2007 12:01:38 GMT -5
Yes I totally agree, however, to borrow a phrase... Same principle as a condom, wouldnt you rather have one and not need it, than need it and not have one? (Yes, that movie sucked, but that line was true). We're just speaking in terms of what if you were stuck fighting them hand-to-hand. Like my experience last year when I was captured by that master vampire Valek, I ended up with a broken arm and didnt have anything at my disposal except a broken fence post. He still ended up as ashes even without the technology (to be honest, I always preferred hand-to-hand, something more honorable about the trade when its done that way).
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Post by Jason D Knetge on Jan 27, 2007 21:01:52 GMT -5
This is level one armer . Scientist are working with liquid metal for a new type of armer . In it's normal stat liquid metal is like clay or putty but when pressure is put on a single point . like from a bullet or in ore case a super natural creature . The liquid metal becomes a solid It's strength is equal to the pressure put upon it so it will return to putty eventually . with a few added tweaks I'm sure the armer could stop paranormal attacks from ghost's . It's flexible enough to not slow us down and can fit under a stander jump suit .
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TheRazorsEdge
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Post by TheRazorsEdge on Jan 27, 2007 23:28:13 GMT -5
Well, while we're discussing material that shields you from ghosts, you may want to look into electromagnetically charging the metal. Something like the technology that makes ghost traps inescapable.
I haven't been slimed since I started using an XGB model trap as a shield, because the ghosts can't pass through it.
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Post by Jason D Knetge on Jan 28, 2007 1:00:14 GMT -5
That was my plan for the level three armer AKA the Centurion
I will Post that tomorrow
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Post by Jason D Knetge on Jan 29, 2007 2:09:06 GMT -5
This is level three armer . I call it the Centurion the armer like Jeff's XGB shield is electromagnetically charged . that's including the hands so we can punch and holed on to ghost's The helmet display PKA readings from a external PKA meter . the PKA meter is external for the instabilities when they over lowed . The hemet has two air filters and the hemet also acts like the ecto goggles The guns are the latest in military fire power . these guns have no mechanical parts and the bullets housed in the barrel are fired electronically that makes it the fastest gun ever . the same technology can be applied to a grenade launcher . additional armaments can be added in japan nurses are using exo-skeleton to transfer patience who are incapacitated . with a exo-skeleton a Japanese girl could lift even Bo . applying that technology to the Centurion and amping it up a bit . A buster could go tow to tow withe even something like a Blood Wolf The Centurion could be powered by a standard pack but a normal pack may to run out of powered to quickly . I asked Bo if I can use his super pack to properly power the Centurion but he still needs to get back to me on it . every so often we have to go in to the containment UNIT the Centurion could protect us both offensively and defensively . keep in mined this is the pro-to type and can be added to over time . perhaps in the far future the Centurion can have flight capabilities .
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